Stadia was formally announced during Google’s keynote address at the 2019 Game Developers Conference in March 2019. Looking back to when Google first launched the beta type of Stadia, the service received positive impressions from the users. However, just like any gaming service, Stadia also encountered unavoidable discrepancies and technical issues.
After some adjustments, Google finally launches Stadia on 19 November 2019 bringing more features and games for its users.
“We have over 450 games in development right now that will be coming out in 2020 and beyond,” Phil Harrison, Vice President and General Manager at Google told Reuters.
Stadia is a cloud gaming service that is said to be capable of streaming video games up to 4K resolution at 60 frames per second with support for high-dynamic-range. Stadia’s seamless cloud platform offers a tremendous scale, giving you the tools to push game development to new levels.
The Stadia platform enables cross-screen gameplay across TVs, laptops, desktops, tablets and mobile devices using its Stadia controller, mouse and keyboard, as well as many HID-compliant game controllers.
What’s really good about Stadia is that it does not require additional computer hardware, it only requires the device to have an Internet connection and support for Google Chrome. It requires at least 10 Mbit/s for 720 60 FPS Stereo, 20 Mbit/s for 1080p HDR Video 60 FPS 5.1 Surround, and 35 Mbit/s for 4K HDR Video 60 FPS 5.1 Surround.
Here are some of Stadia’s best games:
Stadia is said to launch in 14 countries including Belgium, Canada, Denmark, Finland, Germany, Italy, Ireland, Netherlands, Norway, Spain, Sweden the United Kingdom, and the United States. Google says it plans to expand Stadia to more countries by 2020.
Stadia is available in two tiers of service: Free Base level and Pro Level. The Pro level will be approximately US10 per month.