Microsoft’s goal is to make its Xbox games and services available across multiple platforms, and by that, they introduced Xbox Live which features achievements, Gamerscore, hero stats, friend lists, clubs, and many more will all be available on iOS and Android.
Game developers will be able to choose parts of the software to integrate into their games, and it will all be enabled through a single sign-in to a Microsoft Account.
Microsoft’s gaming cloud chief Kareem Choudhry explains they strongly believe in Xbox Live being at the heart of the gaming community.
“If you watch what we’ve done, especially with Minecraft, over the past few years we’ve taken Xbox Live to as many platforms as Minecraft is on as possible. Really uniting all those communities together with a consistent singular experience for those gamers,” he added.
The company wants game developers to take a similar Minecraft approach and bring Xbox Live to more mobile games. Some iOS and Android games already have Xbox Live Achievements, but they’re only enabled in titles from Microsoft Studios now and this new SDK will open Xbox Live functionality to many more games.
Choudhry also asserted that their goal is to really unite the 2 billion gamers of the world and they’re betting big on the Xbox Live community.